A game ready restaurant building with assets separately, was tasked creating as part of a paid course i attended. With optimized assets with a budget of 35k triangles, even though last minute models went above the budget. Main focus of this project is to develop my work speed and better refinement skills. Volumetric objects don’t count towards the polygon budget.
A big project after a big time gap due to getting a normal job, that took most of the time of the day and energy. Little less time for myself. Managed to it to create with a help of my mentor. Hopefully will be able make better 3D assets as main career path in life.
Software: Blender 3D, Substance Painter.
Sketchfab Link