This a work related project.
Made a game-ready character. Animated it and created cosmetics for the character.
Polygon count: 9578 triangles for the chicken.
In total with the items: 29314 triangles.
This character was made using Zbrush for sculpting creating a basic shape.
Blender3D for retopology, rigging and animating and UV unwrapping.
Substance 3D painter for texturing.
Animation
Cape Animation
AccessoryPlacement